I’ve posted this 2023 summary on Facebook some time ago. Time to post it here too.
gfx
Robot Jet Action 2. Update #2
I’m happy to present another update #2 of the Robot Jet Action 2. My game for Amiga computers. A lot is happening in the area of development in terms of code and gfx, but also tools which I need to… Read More ›
Amiga Gfx with Copper Bars
UPDATE: This is the .zip file with Amiga executable program demonstrating the features described in this article. This demo program is developed with Amiga Blitz Basic 2.1. It takes ~10 seconds to generate copperlist on Amiga 500. I have been… Read More ›
Immersive Game. AI generated illustration
This is my first officialy released AI Gfx. Released yesterday (26.08.2023) at Xenium Party in Łódź/Poland. It won the first in Poland AI Gfx Compo at demoscene party. It’s quite big, upscaled to 372×2048 pixels. Enjoy. More info below. Title:… Read More ›
Playing with AI generated GFX
When preparing for my presentation at X party in June 2023 I played a bit with AI generated art. My idea was to learn using the Stable Diffusion and A1111 (Automatic 1111) tools. To learn it I decided to recreate… Read More ›
Attila23. 2011 Image Remake
The pixel art pic titled Atilla was my first one for Commodore plus/4 computer. I love this platform since then. This year I wanted to do a remake of this first image. So here it is. Please notice the wrong… Read More ›
AI gfx Compo at Xenium
For last couple of months I started to play with image generation with Stable Diffusion and A1111 toolset. I am really stunned byt the results I can produce but also by the resources, tutorials, community, etc that exploded around AI… Read More ›
Winter by Carrion/Censor Design
Przedstawiam kolejną moją grafiką na C64. Tym razem stworzoną na konkurs na party MysData w Szwecji 18-20 Listopada 2022. Jest to niejako kontynuacja poprzedniego pomysły z poprzedniej grafiki zatytułowanej Fall. Stworzone także w trybie graficznym FLI. Pliki: Z pliku readme.txt:
Street Fighter II. Jak mógł wyglądać na C64?
Na CSDB pojawily się 3 prace graficzne jednego z lepszych grafików ostatnich lat na Commodore 64. Niejkai JonEgg, który we własnym zakresie robił przeróbki obrazków tytułowych różnych klasycznych gier (polecam obejrzeć na CSDB) wrzucił ostatnio 3 nowe prace graficzne. Są… Read More ›
Kracken prince
Let’s Kracken again… This is my entry to the Arok Party 2021 gfx competition. It started as a C64 picture with all borders opened. Planed for GubbData 2021 party, but we had crunch-time with the stallions so I didn’t make… Read More ›